![]() Attacks and spells are 80% less effective unless used at close range. Armor, blocking and sneak attacks are 50% less effective. +2% health regeneration.Ĭurse – Health regen buff only applies if you’re not wearing heavy armor or wielding a weapon. The Lover rewards those who get close to others and make themselves vulnerable, but disdains armor, sneaking and ranged attacks.īlessing – Fists do 30% more damage. ![]() Ignore half your enemies armor while your Health and Stamina are both over 25%.Ĭurse – Regular attacks deal 40% less damage. Ignore half your own armor while either your Health or Stamina are below 25%. But this image of superiority can be shattered leaving you vulnerable.īlessing – Power attacks deal 20% more damage. The Lord’s majesty lets you stand defiant over those who challenge you, crushing them with fierce power attacks. The aura drains your own Magicka and Stamina (5/sec). The Lady rewards those who are kind and tolerant, boosting your regenerative abilities and supporting your allies, but at a personal cost.īlessing– You regenerate Magicka and Stamina 100% faster when your hands are lowered. In combat, stand still with your hands lowered to radiate an aura that restores your allies’ health, magicka, and stamina (5/sec) while draining your own magicka and stamina.Ĭurse – You regenerate Magicka and Stamina 50% slower when your hands are raised. Instead you must gain it by absorbing spells (25% chance) or taking melee hits (10 points per hit) The Atronach transforms you into a magical engine, with an enormous capacity for spell casting, but you’ll need to be inventive to recharge your magicka.Ĭurse – Magicka doesn’t regenerate naturally. Conjuration, Illusion are 25% less effective, Enchanting is 50% less effective The Apprentice makes you a prodigious spell caster, but you struggle to live up to this promise as your ability to control others and imbue objects with enchantments is weak, moreover running out of magicka can spell doom.Ĭurse – Magicka regen stops if you run out. Small Frames – Deal 20% less damage with, and take 20% more damage from, two-handed weapons. Conjuration is 50% less effective.Įxpert Archers – Deal 20% more damage with, and take 20% less damage from, bows. Arrows ignore 50% of enemy armor when hitting from the back.Īffinity with Nature – Take 50% less damage from predators. Resist disease 50%. Power attacks deal 25% extra damage to dagger wielding enemies.īorn of the Earth – Orcs have 50% Resist Earth (added by Librum).Ĭurved Swords – Deal 20% more damage with, and take 20% less damage from, swords.įear of Daedra – Take 20% more damage from, and deal 20% less damage to, daedra, summons and the undead. You Puny Weakling! – Take half damage from, and deal half damage with, daggers. All regen is reduced by 50% when you have > 67% health. Blocking is 25% less effective.Īll or Nothing – Take 50% less and deal 50% more damage below 33% health. Honor Through Bravery – Sneak attack multiplier is halved. Move 20% slower and take 20% extra damage when stamina is below 25%. All spells are 25% less effective when Magicka 50%. Swamp-Thing – Argonians have 50% Resist Water (added by Librum).įocused – Enchantments, alteration spells and conjuration spells are 25% more effective. ![]() Poisons are 25% more powerful, but potions are half as effective.Īltered Metabolism – All stats regenerate twice as fast, thrice as fast when in water, but also drain quickly. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |